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 Jobs,skills n builds

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Ghostless

Ghostless


Posts : 24
Join date : 2009-07-25
Age : 34
Location : Liverpool

Jobs,skills n builds Empty
PostSubject: Jobs,skills n builds   Jobs,skills n builds EmptyMon Jul 27, 2009 6:00 am

Here is a list of the available jobs, skills and the most common builds associated with that job in domo. So if you're totally clueless like I was about what stats to spend and where this will surely come in handy =) so lets begin!

This section covers Commoner and Blade Master


Commoner


Class Intro

Commoners mainly manufacture items. The combat ability of a Commoner isn't strong, but can be combined with other job skills effectively. As a Commoner, you'll only have a few job skills, but commoner has the largest number of secondary job skill spaces.


Base Stats

Power 6 Agility 5
Physique 5 Dexterity 5
Wisdom 5 Durability 5


Equipment

Clothing
Baton


Most common builds for a commoner

The build for your commoner is entirely up to you, because of your secondry job skill slots you can pick your favourite class and basically play it again as a commoner with the same build as before.


Commoner Skills

These skills alow the user to increase the upper limit of their collection and alchemy skills.


Rising Water Level
Improves Fishing skill in order to obtain better Treasures of the Deep.


Thickening Thoughts
Improves Meditation skill in order to obtain better Meditation Materials.


Forestry Finesse
Improves Forestry skill in order to obtain better Lumber.


Apex of Alchemy
Improves Alchemy skill in order to obtain better items.


Farming Finesse
Improves Farming skill in order to obtain better Crops.


Thrifty Saver
Increase instant healing effects received from pills by 2%. 1/2 effect for non-Commoner occupations.


Maxi-Mining
Improves Mining skill in order to obtain better Minerals.


Heightened Herding
Improves Herding skill in order to obtain better Animal Products.


Blade Master


Class Intro

The Blademasters are light armor users in battles, they emphasize on sword skills that cause huge casualties. In order to defeat enemies in the shortest time, the Blademasters are willing to sacrifice their lives. But they usually cause astonishing casualties and therefore often play the role as major attackers.


Base Stats

Power 23 Agility 7
Physique 7 Dexterity 8
Wisdom 6 Durability 7


Equipment

Light Armor
Sabre


Most common builds for a Blade Master

1: Every single stat point in power

2: 2 points in power and 1 point in dexterity per lvl until you're dexterity reaches 28 then every point from there on in goes into power

3: 2 points in power and 1 point in physique


Bestial Attacks


These are offensive skills capable of weakening enemies or strengthening yourself.

Damage caused by Bestial Attacks depends on physical attack power. Improving magical accuracy will increase the probability of weakening enemies.


Growling Tiger
Reduces a target's movement speed, accuracy and evasion. Duration is 1/2 against other players.


Roaring Lion
An attack that can knock a target unconscious. Duration is 1/3 against other players.


Fierce Bark
A saber technique that reduces attack speed. Duration is 1/2 against other players.


Howling Wolf
Increases movement speed and reduces time between attacks for 30s after hitting a target.


Menacing Moo
Has a chance of causing the target to lose HP every 5 seconds. Duration is 1/2 against other players.


Grizzling Bear
A rushing attack that inflicts heavy damage on the target.


Hair-Raising Hiss
Has a chance of reducing the target's defense. Duration is 1/2 against other players.


Dragon's Call
Advanced Snake Saber move, increase normal attack damage on hit by %, HIT by * and critical by * for 30 sec.


Eagle Shriek
Has a chance of reducing the enemy's attack. Duration is 1/2 against other players.


Phoenix Song
Advanced Eagle Saber move, reduce normal damage received on hit by %, +*% HP recovery and +* HP every 5 sec for 30 sec.


Matyr Arts


These skills sacrifice HP or defense for greater attack power.

When using Martyr Arts, a solo Swordsman will be damaged more easily. Hence Martyr Arts are of more use when in a team.


Maniac Attack
A frenzied attack that expends weapon HP. Chance of weapon breaking.


Double-Edged Sword
Hack wildly away at surrounding enemies, also causing damage to self. Reduces weapon durability by 20.


Berserker Blow
An attack which consumes HP to increase damage.


Mindless Slaughter
An attack that expends a lot of HP to increase physical damage.


Burning Rage
Increases ATK by * then ATK by 15% at a cost of * HP over time for * sec.


All-Out Assault
Trade * HP if standing to increase ATK by * then a further % for * sec. ATK skill damage reduced by 75% while active.


Focus
Trade * DEF to temporarily increase HIT by * then a further % for * sec.


Concentration
Increases magical accuracy.


Lash Out
Trade % DEF and movement speed to increase A. SPD by * for * sec.


Sneak Attack
Increases movement speed by 60 for 10s.


Passive Skills


Equip Saber
Enable you to equip sabers whilst in different jobs.


Equip Light Armor
Enable you to equiplight armor whilst in different jobs.


Saber Mastery
Allows Sabers to be used regardless of job at % of their full strength.


Tiger and Dragon Slaying
Increase normal attack damage vs. enemy by %. 1/2 effect for non-Saberman occupations

Material used to explain loot drops and job classes,skills and builds are from domowiki, they are here for the ease of using the forums and reveiwing this information at the same time.
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